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	<title>Comments on: Tooltip</title>
	<atom:link href="http://neo-archaic.ie/blog/2006/05/tooltip/feed/" rel="self" type="application/rss+xml" />
	<link>http://neo-archaic.ie/blog/2006/05/tooltip/</link>
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	<item>
		<title>By: Karina</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-23242</link>
		<dc:creator>Karina</dc:creator>
		<pubDate>Wed, 09 Jan 2008 11:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-23242</guid>
		<description>Hi Scott,

You don&#039;t need to touch Tooltip.as at all - any property changes should be done from outside of it, by passing the property to the script.

This can be done either locally, by passing the property in the tooltip call:

Tooltip.show(â€Iâ€™m a simple tooltipâ€, {bgClip: &quot;MySymbol&quot;});

or globally :

Tooltip.setOption (bgClip, &quot;MySymbol&quot;); //for changing a single property

Tooltip.options= ({bgClip: &quot;MySymbol&quot;}); //for changing one or more properties
 
- where &quot;MySymbol&quot; is the link name you give your movieclip symbol in the library, after exporting it for actionScript.

Note that if you want to use the movieclip symbol property, and it&#039;s shape is other than rectangle, you might need to tweak some other properties like margins and/or alignment, because other shapes don&#039;t stretch as well as a rect. 

Karina</description>
		<content:encoded><![CDATA[<p>Hi Scott,</p>
<p>You don&#8217;t need to touch Tooltip.as at all &#8211; any property changes should be done from outside of it, by passing the property to the script.</p>
<p>This can be done either locally, by passing the property in the tooltip call:</p>
<p>Tooltip.show(â€Iâ€™m a simple tooltipâ€, {bgClip: &#8220;MySymbol&#8221;});</p>
<p>or globally :</p>
<p>Tooltip.setOption (bgClip, &#8220;MySymbol&#8221;); //for changing a single property</p>
<p>Tooltip.options= ({bgClip: &#8220;MySymbol&#8221;}); //for changing one or more properties</p>
<p>- where &#8220;MySymbol&#8221; is the link name you give your movieclip symbol in the library, after exporting it for actionScript.</p>
<p>Note that if you want to use the movieclip symbol property, and it&#8217;s shape is other than rectangle, you might need to tweak some other properties like margins and/or alignment, because other shapes don&#8217;t stretch as well as a rect. </p>
<p>Karina</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: scott</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-23214</link>
		<dc:creator>scott</dc:creator>
		<pubDate>Tue, 08 Jan 2008 21:05:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-23214</guid>
		<description>Hi Karina,

Thanks so much for the Tooltip!  I have a question on adding a movieClip symbol as a bgClip.

To do this do I need to change, in Tooltip.as, bgClip:null to bgClip:true ?  Then how would I call the movieClip in the line Tooltip.show(&quot;Iâ€™m a simple tooltip&quot;); ?

Thanks again,
Scott</description>
		<content:encoded><![CDATA[<p>Hi Karina,</p>
<p>Thanks so much for the Tooltip!  I have a question on adding a movieClip symbol as a bgClip.</p>
<p>To do this do I need to change, in Tooltip.as, bgClip:null to bgClip:true ?  Then how would I call the movieClip in the line Tooltip.show(&#8220;Iâ€™m a simple tooltip&#8221;); ?</p>
<p>Thanks again,<br />
Scott</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GrannySmith &#187; Blog Archive &#187; Back to the Tooltip</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-3225</link>
		<dc:creator>GrannySmith &#187; Blog Archive &#187; Back to the Tooltip</dc:creator>
		<pubDate>Sat, 24 Feb 2007 16:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-3225</guid>
		<description>[...] I love my Tooltip, I really do. There isn&#8217;t a project where I haven&#8217;t used, abused and made it do unspeakable deeds. In fact, I&#8217;m surprised it hasn&#8217;t filed a lawsuit against me, for unpaid overtime. But I&#8217;ll be the first to admit that the original version was just a little bit flawed. [...]</description>
		<content:encoded><![CDATA[<p>[...] I love my Tooltip, I really do. There isn&#8217;t a project where I haven&#8217;t used, abused and made it do unspeakable deeds. In fact, I&#8217;m surprised it hasn&#8217;t filed a lawsuit against me, for unpaid overtime. But I&#8217;ll be the first to admit that the original version was just a little bit flawed. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karina</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-3223</link>
		<dc:creator>Karina</dc:creator>
		<pubDate>Sat, 24 Feb 2007 15:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-3223</guid>
		<description>Hi All,

Sorry about the delay, but the tooltip has finally been updated, overhauled and lots of new features added. The links to the new files &amp; demo have also been updated in the blog post, and I&#039;m currently writing a new entry explaining the new features.

Thanks for bearing with me,
Karina</description>
		<content:encoded><![CDATA[<p>Hi All,</p>
<p>Sorry about the delay, but the tooltip has finally been updated, overhauled and lots of new features added. The links to the new files &#038; demo have also been updated in the blog post, and I&#8217;m currently writing a new entry explaining the new features.</p>
<p>Thanks for bearing with me,<br />
Karina</p>
]]></content:encoded>
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	<item>
		<title>By: Jon</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-1626</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Sun, 31 Dec 2006 22:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-1626</guid>
		<description>I love this tooltip because it is so flexible.  I was trying to make it move when you move the mouse so I inserted this at line 232:


		tip.onMouseMove = function()
		{
			tip._x = _root._xmouse + xoffset;
			tip._y = _root._ymouse + yoffset;
			updateAfterEvent();
		}


It works, however the coordinates aren&#039;t what I expect, so the tooltip is always offset down and to the right.  I&#039;ve been messing with this for over 8 hours now and I finally got it to show the tooltip right above mouse like I wanted, but with a catch.  As soon as it enters the onRollOver area the first place it draws the tooltip is coordinates 0,0 of the stage.  So when you roll over something that has a tooltip it flashes it in the top left before ti draws it in the right place.

I really want to use this tooltip but this is getting frustrating.  I just can&#039;t figure out why the coordinates aren&#039;t what I&#039;m expecting them to be.  Can you give em any insight on how to make this work?</description>
		<content:encoded><![CDATA[<p>I love this tooltip because it is so flexible.  I was trying to make it move when you move the mouse so I inserted this at line 232:</p>
<p>		tip.onMouseMove = function()<br />
		{<br />
			tip._x = _root._xmouse + xoffset;<br />
			tip._y = _root._ymouse + yoffset;<br />
			updateAfterEvent();<br />
		}</p>
<p>It works, however the coordinates aren&#8217;t what I expect, so the tooltip is always offset down and to the right.  I&#8217;ve been messing with this for over 8 hours now and I finally got it to show the tooltip right above mouse like I wanted, but with a catch.  As soon as it enters the onRollOver area the first place it draws the tooltip is coordinates 0,0 of the stage.  So when you roll over something that has a tooltip it flashes it in the top left before ti draws it in the right place.</p>
<p>I really want to use this tooltip but this is getting frustrating.  I just can&#8217;t figure out why the coordinates aren&#8217;t what I&#8217;m expecting them to be.  Can you give em any insight on how to make this work?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karina</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-1484</link>
		<dc:creator>Karina</dc:creator>
		<pubDate>Fri, 22 Dec 2006 12:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-1484</guid>
		<description>Hi Alvin,

The tooltip accepts a string as a parameter, so all you need to do really is extract the string portion of the xml node, or convert it into a string. If another object type is passed, Flash will attempt to convert it into a string, with varying results. 
If your string is an html, you&#039;ll also need to enable the html display for the tooltip (either globally or passing it as a parameter). 

I hope this helps you in any way, but I suggest you try to do what you want and see if it works. If it doesn&#039;t, just delve deeper into the node until you get to the string part of it.

Karina</description>
		<content:encoded><![CDATA[<p>Hi Alvin,</p>
<p>The tooltip accepts a string as a parameter, so all you need to do really is extract the string portion of the xml node, or convert it into a string. If another object type is passed, Flash will attempt to convert it into a string, with varying results.<br />
If your string is an html, you&#8217;ll also need to enable the html display for the tooltip (either globally or passing it as a parameter). </p>
<p>I hope this helps you in any way, but I suggest you try to do what you want and see if it works. If it doesn&#8217;t, just delve deeper into the node until you get to the string part of it.</p>
<p>Karina</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: alvin</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-1463</link>
		<dc:creator>alvin</dc:creator>
		<pubDate>Fri, 22 Dec 2006 05:40:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-1463</guid>
		<description>hey karina!
back to bother you! (sorry)

is this possible?

if i had an xml node containing some text ...
and the node was referenced in an array or var....

could i shoot it into the tooptip.show ...rather than inputing the text in AS in quotes?

thanks!</description>
		<content:encoded><![CDATA[<p>hey karina!<br />
back to bother you! (sorry)</p>
<p>is this possible?</p>
<p>if i had an xml node containing some text &#8230;<br />
and the node was referenced in an array or var&#8230;.</p>
<p>could i shoot it into the tooptip.show &#8230;rather than inputing the text in AS in quotes?</p>
<p>thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karina</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-932</link>
		<dc:creator>Karina</dc:creator>
		<pubDate>Sat, 02 Dec 2006 10:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-932</guid>
		<description>You could create the delay in your own code, by setting a delay interval after the rollover event, and calling the tooltip from the delayed function. 
Or you could first call the tooltip with the delay, and then set an interval to initiate the mouse listener. 
I&#039;ll build this functionality into the tooltip at some stage, but right now I&#039;m just up to my eyeballs with work. I&#039;ll keep you posted about this and any other changes.</description>
		<content:encoded><![CDATA[<p>You could create the delay in your own code, by setting a delay interval after the rollover event, and calling the tooltip from the delayed function.<br />
Or you could first call the tooltip with the delay, and then set an interval to initiate the mouse listener.<br />
I&#8217;ll build this functionality into the tooltip at some stage, but right now I&#8217;m just up to my eyeballs with work. I&#8217;ll keep you posted about this and any other changes.</p>
]]></content:encoded>
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	<item>
		<title>By: Matt</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-919</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 01 Dec 2006 15:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-919</guid>
		<description>OK, I can get it to work with 0 delay, but is there a way to do this and keep the delay?</description>
		<content:encoded><![CDATA[<p>OK, I can get it to work with 0 delay, but is there a way to do this and keep the delay?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://neo-archaic.ie/blog/2006/05/tooltip/comment-page-1/#comment-918</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 01 Dec 2006 15:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.neo-archaic.net/blog/2006/05/09/tooltip.htm#comment-918</guid>
		<description>I&#039;m having trouble with getting Christian&#039;s mouse listener suggestion to work. Any advice?</description>
		<content:encoded><![CDATA[<p>I&#8217;m having trouble with getting Christian&#8217;s mouse listener suggestion to work. Any advice?</p>
]]></content:encoded>
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